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Computing

At Ashmount School we aim to excite pupils about the use of computing, to equip them to use computational thinking, creativity and promote the use of logical reasoning. We use a range of techniques to support the varied needs of our learners. Eye Gaze, multi-sensory room equipment and tracking software support our pupils with complex learning needs. Switch operated devices/computers, iPads and touch screens support our learning of cause and effect. Cross-curricular opportunities are also given to pupils to develop mouse and keyboard skills in the support of word processing, editing and creativity. Technology is actively used to support the teaching of subjects such as math’s, which in turn equips pupils to use information technology for the handling of data etc. Computational thinking is developed through the use of control devices, apps and coding software, providing pupils with an understanding of instruction giving and algorithm. The dangers of the internet and how we can keep ourselves safe are also regularly addressed through taught E-Safety lessons, assemblies and parental support. Our Goal at Ashmount School is to ensure our pupils can:

  • Understand and apply the fundamental principles and concepts of computer science.

  • Analyze problems in computational terms, and have repeated practical experience in order to solve such problems.

  • Evaluate and apply information technology.

  • Be responsible, competent, confident and creative users of information and communication technology.

  • Use a range of strategies to keep themselves safe online.


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